2012 m. birželio 24 d., sekmadienis

Is the development of some social games unethical?

This is a response or supplement to some key points, which Mr. Jonathan Blow delivered in a lecture  at William Marsh Rice University, Texas, United States at 2010 September 27th. He is an independent video game developer and has made the hugely successful video game Braid (XBLA, PSN, PC, Mac OS, Linux). His personal website can be found here and The Atlantic has done a profile of him here.

He is an ardent proponent of ethical game design and has been known to preach about some contemporary games as being immoral due to their mechanics in more than one or two lectures. Examples provided were
World of Warcraft, FarmVille, FrontierVille and the like. A lot of scope of this lecture had been delegated to this issue and I would like to add some of my own ideas to this affair of whether such games are ethical.

2012 m. birželio 13 d., trečiadienis

Untitled / Be pavadinimo 2011


It is an art piece made in the media of video games. It is an interative virtual installation, which is designed to allow you to have a walk in a virtual urban environment. Currently, that is, during June 2012,  a branch of the Lithuanian National M. K. Čiurlionis Art Museum is having it on display.