My drawings with a marker. These are homages to Animation Domination High-Def from Fox and FXX, Portal by Valve, Quake by iD, The Witcher series, Batmetal from ArhyBES/Red Medusa, Gravity Falls by Alex Hirsch.
2016 m. rugsėjo 2 d., penktadienis
2016 m. rugpjūčio 19 d., penktadienis
"We're swindlers, we're swindlers" / „Aferistai, aferistai“
This is a character animation portfolio piece I made in 2016-02. A swindler, disguised as a musician comes for a job interview to the ministry of culture and manages to impress the bureaucrat with his enthusiasm.
Tai yra mano personažinės animacijos darbo pavyzdys. Ministro „Žentukas“ ateina į darbo pokalbį kultūros ministerijoje. Ir jo entuziazmas įtikiną biurokratą, kad visgi aferistas yra tinkamas.
Sound taken from „Dėmesio pakrašty“ http://www.lrt.lt/mediateka/irasas/85007/demesio_pakrasty#wowzaplaystart=0&wowzaplayduration=615000
Made with 3ds Max. The character rig is made by Ahmed Shalaby „Shiko“: http://shalabology.wordpress.com/free-stuffs/free-rigs/3dsmax/shiko-new-rig/
2016 m. rugpjūčio 16 d., antradienis
Graphics from an unannounced title, codenamed "Gem Wars"
These are my buildings from an old project at "On5." More than two years ago. It was supposed to be set in a steam punk floating island world, where different islands would command their heroes to battle for resources.
2016 m. liepos 8 d., penktadienis
Some turrets from "Spice Bandits 2"
This is an old piece of work from the development of "Spice Bandits 2." I made these soon after I started working at On5. I introduced a novel lighting scheme, best visible in 01_big_gun. I used more lights to show the cylinder form of the turrets better. These were made in 4 hours. It's funny how quick it is possible to make assets like these, but yet spend years on a game project.
2016 m. gegužės 19 d., ketvirtadienis
GGJ2015 - Communist Bong Collection
Šį žaidimą sukūrėme 2015-ųjų metų Global Game Jam renginyje Vilniuje. Penktadienio vakare buvo paskelbta tema, o sekmadienį vidudienį turėjome jau priduoti baigtą žaidimą. Aš kūriau grafiką, kambarį, objektus, veikėją, vinjetę, eksterjerą prisidėjau prie žaidimo mechanikos.
Buvo naudojami papildomi nemokami modeliai:
- Rukiryo's radio, TurboSquid
- Fworx's wall clock, TurboSquid
- Daina „Smoke Weed Everyday Dubstep Remix"
- „Рабочая Марсельеза“
Stiliaus lenta:
2016 m. sausio 4 d., pirmadienis
Iliustracijos iš „Catomic“ (iOS) žaidimo
2015-ųjų švenčių proga mes, „On-5“, sukūrėme žaidimą „Catomic“.
Savo iliustracijas pridėjau žemiau. Jos yra tos dvi eilutės nuotraukos viduryje / My illustrations, the two middle rows:
2014 m. vasario 18 d., antradienis
A studio rendering of Sony MDR-7506 headphones
This is a studio rendering of my Sony MDR-7506 headphones. I adore them quite a lot, so this work is an homage and patronage to it and the team behind the creation of these wonderful cans! This product design is so beautiful, I had to model them. The delightful angles, curves, proportions, and neat, subtle tricks, like the different materials of plastic used, shows the dedication of the design team to excellence.
Furthermore, one of Sony's product line's slogan "make.believe" is so great and delightful, I had to include it in here. I think it quite fits with the... let's say "interesting" subject matter.
Here's a couple of places I accidentally found these (or similar) headphones. First photograph is of Szjerdene live from KEXP studio with Bonobo, the second is of Jodie Foster from the movie "Contact". Also, I noticed Simon Ostrovsky, a veteran VICE reporter, wearing those, too.
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